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Spawn Beach · Independent Studio

Other Islands is C# running on Source 2, built in s&box. Levels in Hammer, gameplay code that hot reloads while the server is live, assets straight off asset.party, dedicated servers, and an editor inside the running game. A fix ships in minutes, not in a patch week. Other Islands is C# running on Source 2, built in s&box. Levels in Hammer, gameplay code that hot reloads while the server is live, assets straight off asset.party, dedicated servers, and an editor inside the running game. A fix ships in minutes, not in a patch week. 

First in-engine screenshotPlaceholder · s&box, Facepunch
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Other Islands

Survive One More Round Of Calamities

Other Islands is a multiplayer survival game about taking the world apart: an island of whatever the tide brought in, a yard full of machines, and one disaster a day to get through.

See Other Islands
Session in progressPlaceholder · s&box, Facepunch
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How It Plays

Built For Friends And Full Servers

Other Islands runs sixteen players to an island, in teams of up to six, on a server anyone can join in a click or a private one you spin up for friends. Steam is the only login; s&box does the rest.

A gameplay file open beside the running gamePlaceholder · s&box, Facepunch
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Built On Source 2

One Engine, One Toolchain

The whole game is C# on top of Source 2, not a scripting layer bolted onto an engine written in something else. One language from the item definitions to the networking, and the compiler catches at build time what a script finds mid-session.

The studio's shack at sunset, a neon Spawn Beach sign on its wall and cables running out across the sand
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The Studio

Who We Are And How We Work

Spawn Beach is a small independent studio. We build multiplayer games, we build them in the open, and we finish them.

Inside The Shack
Build in progressPlaceholder · s&box, Facepunch
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Launch Plan

Launch Plan

The plan is short. The name is out, the playtest opens next, then we launch on s&box. After that it is a steady run of updates: new tools, new machines, and whatever the servers tell us is missing. Nothing here is a five-year roadmap; it is what we are doing next.

Full playtest lobbyPlaceholder · s&box, Facepunch
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Playtest

Playtests And The Discord

Everything happens in the Discord first: playtest invites, build notes, and the arguments about balance that end up shaping the game. Come and break it before everyone else gets to.

Spawn Now